SOUND DESIGN PORTFOLIO

Here you can find examples of my past sound design work! I've listed my role underneath each sample.

  • Boy and the World, dir. AlĂȘ Abreu (REDESIGN)

  • Sound Designer, using only sounds from the human body


  • One Second Constraint Design

  • Sound Designer, using only a one second clip of my heartbeat for all sound elements


  • The Fountain, painting by Agnes Pelton

  • Sound Design for "Sound Design of a Still Image" assignment


  • White Rose Pirates, dir. Erin Grace Bailey

  • Sound Designer, A1, Postproduction Audio Editor and Mix Engineer


  • Champion, dir. Judd Brannon (REDESIGN)

  • ADR Recordist, Postproduction Audio Editor and Mix Engineer


  • The Diviners, dir. Paul Gatrell

  • Sound Designer, Original soundscapes created, Received KCACTF Region IV Festival Nomination for Sound Design


  • VG Sound Design Class Final Wwise Project

  • Low player health sound effect, recorded from own heartbeat

    Pain sounds for enemy NPCs, recorded and edited in Pro Tools

    Teleporter sound effect, recorded from Grandmother Moog synthesizer